UNDERSTANDING FRAMING
Framing = how much of the person shows up. This matters a lot when you don't have hires fix.
Framing Options
| Framing | What You See |
|---|---|
| close-up | Face only |
| bust | Head and shoulders |
| upper body | Head to mid-torso |
| cowboy shot | Head to mid-thigh |
| thigh up | Head to thighs |
| full body | Everything |
The Eye Problem
Here's the deal: SDXL struggles with eyes when they're tiny.
Full body at 832x1216? The face is maybe 5-10% of the image. Not enough pixels to get clean, symmetrical eyes.
Hires fix normally solves this - upscale 2x, run a detail pass. But on Apple Silicon, that detail pass often trashes the image instead of helping it.
RULE OF THUMB: No hires fix? Stay at cowboy shot or tighter.
Resolution by Model
| Model | Base Resolution |
|---|---|
| Bridgetoons | 672x1200 |
| Cyberrealistic | 832x1216 |
| Realism | 832x1216 |
| Arthemy | 1024x1344 |
Arthemy's got the biggest base resolution, which helps make up for not having hires fix.
Quick Decision Guide
Need full body? --> Bridgetoons, period
Tight portrait? --> Any model works
Cowboy shot? --> Any model works