SETTINGS EXPLAINED
When you generate an image, you're not just typing a prompt. There's a whole control panel of settings that affect how the AI works. Here's what each one does in plain English.
SAMPLER METHOD
What it is:
The mathematical recipe the AI uses to build your image from noise.
Think of it like different brush techniques - same paint, different
results.
The ones we use:
euler_karras
Smooth, consistent results. Good all-rounder. We use this for
Bridgetoons and Arthemy.
dpm++_karras
Slightly sharper details, good for photorealistic stuff. We use
this for Cyberrealistic and Realism.
euler_a (euler ancestral)
More random/creative variation between generations. Same seed
won't give identical results. Good for exploration.
The "_karras" part:
A noise schedule that improves quality. If you see a sampler with
and without "_karras", pick the karras version.
Bottom line:
Just use what's recommended for each model. These were tested.
STEPS
What it is:
How many times the AI refines the image. Starts as pure noise,
gets clearer each step.
Too few (under 20):
Image looks rough, unfinished, maybe blurry.
Sweet spot (25-45):
Where most good images happen. More steps = more detail, but
diminishing returns after a point.
Too many (over 60):
Wastes time. Image might get "overcooked" - weird artifacts.
Our models:
Realism: 27 steps
Cyberrealistic: 35 steps
Bridgetoons: 38 steps
Arthemy: 45 steps
Why different numbers? Each model was trained differently and hits its sweet spot at different step counts.
CFG SCALE (Classifier-Free Guidance)
What it is:
How strictly the AI follows your prompt versus doing its own thing.
Low CFG (3-5):
AI takes more creative liberty. Softer, more natural looking.
Good for photorealistic models.
Medium CFG (6-8):
Balanced. Follows prompt well but still looks natural.
High CFG (9-15):
Very literal interpretation. Can look artificial or "crunchy"
if pushed too high. Colors might oversaturate.
Our models:
Realism: 4.0
Cyberrealistic: 4.5
Bridgetoons: 6.0
Arthemy: 6.0
Notice the photorealistic models use lower CFG - they need that creative freedom to look natural.
CLIP SKIP
What it is:
CLIP is the part that translates your text into something the AI
understands. "Clip skip" means skipping some layers of that process.
Clip skip 1:
Uses all layers. More literal, sometimes too literal.
Clip skip 2:
Skips the last layer. More artistic interpretation. This is what
anime and illustration models prefer.
Our models:
ALL USE CLIP SKIP 2
Set it once and forget it for these models.
SEED
What it is:
The random starting point for generation. Same seed + same settings
= same image (mostly).
How to use it:
-1 = random seed each time (default, good for exploring)
Specific number = reproduce that exact result
Pro tip:
Find an image you like? Note the seed. Then tweak the prompt
slightly and keep the seed to iterate on that composition.
RESOLUTION (Width x Height)
What it is:
Image dimensions in pixels.
Why it matters:
Models are trained on specific resolutions. Stray too far and
you get weird results - stretched faces, duplicated body parts.
Our models:
Bridgetoons: 672x1200 (portrait)
Cyberrealistic: 832x1216 (portrait)
Realism: 896x1152 (portrait)
Arthemy: 1024x1344 (portrait)
Stick to these. If you need landscape, swap width and height.
HIRES FIX (High Resolution Fix)
What it is:
A two-pass process. First generates a smaller image, then upscales
and adds detail in a second pass.
Why it exists:
SDXL struggles with fine details (especially eyes and hands) when
generating large images directly. Hires fix works around this.
The settings:
Hires upscale: 2.0
How much bigger. 2x means a 672x1200 image becomes 1344x2400.
Hires steps: 15
How many refinement steps in the second pass.
Hires upscaler: Lanczos
The algorithm used to enlarge. Lanczos is sharp and clean.
Denoising strength: 0.2-0.3
How much the second pass can change things. Lower = closer to
original. Higher = more freedom to add/change details.
- 0.2 = subtle refinement (Arthemy)
- 0.3 = moderate refinement (Bridgetoons)
Our models with Hires Fix:
Bridgetoons: YES (2x, Lanczos, 0.3 denoise, 15 steps)
Arthemy: YES (2x, Lanczos, 0.2 denoise, 15 steps)
Our models without Hires Fix:
Cyberrealistic: NO
Realism: NO
Why some models don't use it:
On Apple Silicon (Macs with M1/M2/M3), hires fix can produce
artifacts - blurry patches or weird scan lines. We disable it
for models where it caused problems.
BATCH SIZE AND BATCH COUNT
Batch size:
How many images to generate simultaneously. Uses more memory.
Keep at 1 unless you have tons of RAM/VRAM.
Batch count:
How many times to run generation. Makes images sequentially.
Set to 4 to get 4 different variations of your prompt.
PUTTING IT ALL TOGETHER
When you're starting out:
- Pick your model
- Use its recommended settings (sampler, steps, CFG, resolution)
- Set Clip Skip to 2
- Leave seed at -1 for random
- Enable Hires Fix only for Bridgetoons and Arthemy
- Write your prompt and hit Generate
Once you get comfortable, experiment. But start with the known-good settings so you have a baseline.